Posts Tagged PS2
Actress Again‘s console port – which as I like to bring up, is as inevitable as the setting of the Sun – is due August, with surprises as usual.
Bottom right corner: Ryougi Shiki.
(Three guesses on when the PC port will arrive?)
Update: Official site has Ryougi’s moveset. CV: Sakamoto Maaya.
Sony opens the PS2 platform
Aside from the PS2’s age, perhaps PS3 sales aren’t quite reaching Sony’s expectations? Personally, if the PS2’s price drops any lower, I might just think about picking one up (like, half a decade late). If only for Fate/unlimited codes.
New Elder Scrolls in 2010 (tentative)
I really like the Elder Scrolls games – note the link to Mr. Livingston’s Oblivion blog on the
left right (layout got changed) – even though they’re rarely released in a state that ensures good long-term gameplay without several dozen mods on your load-list. Comparatively, Oblivion and Morrowind were pretty much equal; Oblivion takes less time to get boring, but Morrowind is more broken and less intuitive in general. Hopefully, Bethesda will take a hint from Ubisoft* and churn out a Elder Scrolls V that combines the best of the previous games.
* “…take a hint from Ubisoft.” Wow. I’m not going to be repeating that any time soon.
Another Trailer is up for the PS2 port-cum-upgrade-pack.
Aside from the usual package – new moves (Lancer finally gets his damn runes), five new characters (Bazett, Saber Alter, Leysritt, plus two yet unrevealed), cosmetics and aesthetics – the big surprise is what looks to be a whole new fleshed-out Story Mode that follows the routes in the game, and probably (hopefully?) others scripted by Nasu. I mean… damn I want a PS2 now.
As for the ever-popular discussion of secret characters… okay, so Leysritt was completely unexpected. Of the remaining two slots, going by popular demand, it would be Avenger and Iskander/Alexander. Though, left field being still filled with possibilities – like, say, True Assassin? Kuzuki? Someone (else) from the 4th? Issei??
DEFEATED SECUREDLY!-kun Shiki??? Arrrgh. – it’s hard to tell until CAPCOM actually comes out and says it.